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Michael L. Printz Awards
2009
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Melina Marchetta
School Library Journal : Gr 8 Up—For years, three factions—Townies, Cadets (city kids doing a six-week outdoor education program), and Jellicoe School students—have engaged in teen war games in the Australian countryside, defending territorial borders, negotiating for assets, and even taking hostages. Taylor Markham, a 17-year-old who was abandoned years ago by her mother, takes on leadership of the boarding school's six Houses. Plagued with doubts about being boss, she's not sure she can handle her Cadet counterpart, Jonah Griggs, whom she met several years before while running away to find her mother. When Hannah, a sort of house mother who has taken Taylor under her wing, disappears, Taylor puzzles over the book manuscript the woman left behind. Hannah's tale involves a tragic car accident on the Jellicoe Road more than 20 years earlier. Only three children survived, and Taylor discovers that this trio, plus a Cadet and a Townie, developed an epic friendship that was the foundation of the many mysteries in her life and identity, as well as of the war games. While the novel might put off casual readers, patient, thoughtful teens will remain to extract clues from the interwoven scraps of Hannah's narrative, just as Taylor does, all the while seeing the collapse of the barriers erected among the three groups over the years. Elegiac passages and a complex structure create a somewhat dense, melancholic narrative with elements of romance, mystery, and realistic fiction.—Suzanne Gordon, Peachtree Ridge High School, Suwanee, GA

Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved. Distributed by Syndetic Solutions Inc. Terms

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2008
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Geraldine McCaughrean
Publishers Weekly: Symone, 14, narrates McCaughrean's (Peter Pan in Scarlet) tale about the trip of a lifetime gone horribly wrong. Hearing-impaired and unpopular, Sym appreciates the attentions of "Uncle" Victor, her dead father's business partner and the family's seeming benefactor. Victor, an eccentric genius obsessed with proving the discredited Hollow Earth theories of John Symmes, has fostered in Sym a lifelong fascination with Antarctica. Indeed, Sym's only companion is an imaginary friend, Lawrence "Titus" Oates, who perished in 1912 during Captain Robert Scott's ill-fated expedition to the South Pole. Sym is thrilled when Victor spirits her off for an impromptu trip to Paris, which morphs—incredibly—into a trek to Antarctica, as the two join a crowd of rich tourists for a guided look at "The Ice's" astounding landscape. Victor aligns with Manfred Bruch, a purported Norwegian filmmaker, and his son. Guests and guides alike become mysteriously ill, and the tour is cut short, but the plane intended to return the group to safety explodes. After Victor's "nice cup of tea" induces sleep in everyone else, the four abscond on Victor's mad quest for Symmes's Hole. The heroine's relentless self-deprecation, a necessary element of her unconditional acceptance of Victor, is nonetheless somewhat overplayed. But the ratcheting terror, thrilling double-crosses and gorgeously articulated star character—Antarctica itself—combine for a girl's adventure yarn of the first order. Ages 12-up. (Jan.)

Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved. Distributed by Syndetic Solutions Inc. Terms

School Library Journal : Gr 7 Up—As with Not the End of the World (HarperTempest, 2005), McCaughrean weaves a tale of obsession and personal growth against the backdrop of nature's unrelenting power. Fourteen-year-old Sym Wates is fascinated with the Antarctic and the men who explored it, even to the point of creating an internal confidante in the form of Captain Lawrence "Titus" Oates, who was part of the doomed Scott expedition 90 years earlier. So when her "Uncle" Victor whisks the painfully shy, hearing-impaired teen away on a surprise trip to the South Pole, it seems like a dream come true. But Victor has his own agenda, seeking the legendary Symmes's Hole, portal to the interior of a hollow Earth. The lengths to which the madman pursues this quest provide the book with a dramatic drive and powerful revelations. Sym makes for an engaging (if occasionally melodramatic) narrator, although aspects of her character, such as her hearing loss, are not fully developed. An afterword on Scott's expedition in 1911 is included.—Christi Voth, Parker Library, CO

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2007
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Gene Luen Yang
Publishers Weekly: Starred Review. What would you do if a mysterious explosion left you with the ability to control machines? Become mayor of New York, of course. Mitchell Hundred gave up crimefighting years ago, and now fights evil with a pen and a mayoral seal. His mysterious power still comes in handy, though, especially when he can make the paparazzis' cameras jam or the neighbor's air conditioner stop rattling. But ever since his attempt to help fend off the September 11th attacks forced him to reveal his secret identity, things have gotten terribly complicated for Hundred. In this second volume we see him struggling with a political firestorm ignited by his open support of gay marriage at the same time that a mysterious presence is terrorizing New York's subways, leaving behind the horribly mutilated bodies of dogs and humans. Beside each gruesome discovery is a glyph linked to the explosion that gave Hundred his power. Vaughan (Y: The Last Man) and Harris (Starman series) have a created a compelling and completely original hero in Mitch Hundred. Ex Machina is half X-Files, half West Wing and 100% genius. The dialogue sparkles, the art beautifully conveys both Vaughan's horror and his humor, and the plot twists will have readers on the edge of their seats. For any fan of contemporary comics, Ex Machina is the series to read. (Oct.)

Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved. Distributed by Syndetic Solutions Inc. Terms

Publishers Weekly: Starred Review. What would you do if a mysterious explosion left you with the ability to control machines? Become mayor of New York, of course. Mitchell Hundred gave up crimefighting years ago, and now fights evil with a pen and a mayoral seal. His mysterious power still comes in handy, though, especially when he can make the paparazzis' cameras jam or the neighbor's air conditioner stop rattling. But ever since his attempt to help fend off the September 11th attacks forced him to reveal his secret identity, things have gotten terribly complicated for Hundred. In this second volume we see him struggling with a political firestorm ignited by his open support of gay marriage at the same time that a mysterious presence is terrorizing New York's subways, leaving behind the horribly mutilated bodies of dogs and humans. Beside each gruesome discovery is a glyph linked to the explosion that gave Hundred his power. Vaughan (Y: The Last Man) and Harris (Starman series) have a created a compelling and completely original hero in Mitch Hundred. Ex Machina is half X-Files, half West Wing and 100% genius. The dialogue sparkles, the art beautifully conveys both Vaughan's horror and his humor, and the plot twists will have readers on the edge of their seats. For any fan of contemporary comics, Ex Machina is the series to read. (Oct.)

Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved. Distributed by Syndetic Solutions Inc. Terms

Publishers Weekly: Starred Review. What would you do if a mysterious explosion left you with the ability to control machines? Become mayor of New York, of course. Mitchell Hundred gave up crimefighting years ago, and now fights evil with a pen and a mayoral seal. His mysterious power still comes in handy, though, especially when he can make the paparazzis' cameras jam or the neighbor's air conditioner stop rattling. But ever since his attempt to help fend off the September 11th attacks forced him to reveal his secret identity, things have gotten terribly complicated for Hundred. In this second volume we see him struggling with a political firestorm ignited by his open support of gay marriage at the same time that a mysterious presence is terrorizing New York's subways, leaving behind the horribly mutilated bodies of dogs and humans. Beside each gruesome discovery is a glyph linked to the explosion that gave Hundred his power. Vaughan (Y: The Last Man) and Harris (Starman series) have a created a compelling and completely original hero in Mitch Hundred. Ex Machina is half X-Files, half West Wing and 100% genius. The dialogue sparkles, the art beautifully conveys both Vaughan's horror and his humor, and the plot twists will have readers on the edge of their seats. For any fan of contemporary comics, Ex Machina is the series to read. (Oct.)

Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved. Distributed by Syndetic Solutions Inc. Terms

Publishers Weekly: Starred Review. What would you do if a mysterious explosion left you with the ability to control machines? Become mayor of New York, of course. Mitchell Hundred gave up crimefighting years ago, and now fights evil with a pen and a mayoral seal. His mysterious power still comes in handy, though, especially when he can make the paparazzis' cameras jam or the neighbor's air conditioner stop rattling. But ever since his attempt to help fend off the September 11th attacks forced him to reveal his secret identity, things have gotten terribly complicated for Hundred. In this second volume we see him struggling with a political firestorm ignited by his open support of gay marriage at the same time that a mysterious presence is terrorizing New York's subways, leaving behind the horribly mutilated bodies of dogs and humans. Beside each gruesome discovery is a glyph linked to the explosion that gave Hundred his power. Vaughan (Y: The Last Man) and Harris (Starman series) have a created a compelling and completely original hero in Mitch Hundred. Ex Machina is half X-Files, half West Wing and 100% genius. The dialogue sparkles, the art beautifully conveys both Vaughan's horror and his humor, and the plot twists will have readers on the edge of their seats. For any fan of contemporary comics, Ex Machina is the series to read. (Oct.)

Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved. Distributed by Syndetic Solutions Inc. Terms

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2006
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John Green
Publishers Weekly : This ambitious first novel introduces 16-year-old Miles Halter, whose hobby is memorizing famous people's last words. When he chucks his boring existence in Florida to begin this chronicle of his first year at an Alabama boarding school, he recalls the poet Rabelais on his deathbed who said, "I go to seek a Great Perhaps." Miles's roommate, the "Colonel," has an interest in drinking and elaborate pranks—pursuits shared by his best friend, Alaska, a bookworm who is also "the hottest girl in all of human history." Alaska has a boyfriend at Vanderbilt, but Miles falls in love with her anyway. Other than her occasional hollow, feminist diatribes, Alaska is mostly male fantasy—a curvy babe who loves sex and can drink guys under the table. Readers may pick up on clues that she is also doomed. Green replaces conventional chapter headings with a foreboding countdown—"ninety-eight days before," "fifty days before"—and Alaska foreshadows her own death twice ("I may die young," she says, "but at least I'll die smart"). After Alaska drives drunk and plows into a police car, Miles and the Colonel puzzle over whether or not she killed herself. Theological questions from their religion class add some introspective gloss. But the novel's chief appeal lies in Miles's well-articulated lust and his initial excitement about being on his own for the first time. Readers will only hope that this is not the last word from this promising new author. Ages 14-up. (Mar.)

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2005
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Meg Rosoff
Publishers Weekly : This riveting first novel paints a frighteningly realistic picture of a world war breaking out in the 21st century. Told from the point of view of 15-year-old Manhattan native Daisy, the novel follows her arrival and her stay with cousins on a remote farm in England. Soon after Daisy settles into their farmhouse, her Aunt Penn becomes stranded in Oslo and terrorists invade and occupy England. Daisy's candid, intelligent narrative draws readers into her very private world, which appears almost utopian at first with no adult supervision (especially by contrast with her home life with her widowed father and his new wife). The heroine finds herself falling in love with cousin Edmond, and the author credibly creates a world in which social taboos are temporarily erased. When soldiers usurp the farm, they send the girls off separately from the boys, and Daisy becomes determined to keep herself and her youngest cousin, Piper, alive. Like the ripple effects of paranoia and panic in society, the changes within Daisy do not occur all at once, but they have dramatic effects. In the span of a few months, she goes from a self-centered, disgruntled teen to a courageous survivor motivated by love and compassion. How she comes to understand the effects the war has had on others provides the greatest evidence of her growth, as well as her motivation to get through to those who seem lost to war's consequences. Teens may feel that they have experienced a war themselves as they vicariously witness Daisy's worst nightmares. Like the heroine, readers will emerge from the rubble much shaken, a little wiser and with perhaps a greater sense of humanity. Ages 12-up.

Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved. Distributed by Syndetic Solutions Inc. Terms

School Library Journal : Gr 8 Up–Daisy, 15, a troubled New York City teen with a distant father, a wicked (and pregnant) stepmother, and an eating disorder, is sent to England to stay on a rambling farm with her deceased mother's sister's family. It is made up of Aunt Penn "who always has Important Work To Do Related to the Peace Process" and her brood of children: Osbert, 16; 14-year-old twins Isaac and Edmond; and 9-year-old Piper. As the kids spend more and more time together, Daisy warms to them, beginning to tune in to a seemingly psychic bond that the siblings share. When Aunt Penn travels to Oslo, Daisy begins a sexual relationship with Edmond. At the same time, hostile forces invade England. Originally enjoying the freedom of a world that seems to have forgotten them, the cousins are inevitably separated, leaving Piper and Daisy to struggle across the countryside and rejoin the others. Daisy's voice is uneven, being at times teenage vapid, while elsewhere sporting a vocabulary rich with 50-cent words, phrases, and references. In addition, Rosoff barely scratches the surface of the material at hand. At times, this is both intentional and effective (the enemy is never named) but for the most part the dearth of explanation creates insurmountable questions around the basic mechanisms of the plot. There is no explanation of how a small force could take out all communications (including cell phones) and proceed to overrun and to control an entire country. Perhaps even stranger, the ramifications of psychic abilities and underage sexual relationships between first cousins is never addressed.–Douglas P. Davey, Halton Hills Public Libraries, Ontario, Canada

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2004
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Angela Johnson
Publishers Weekly : In this companion novel, Johnson's fans learn just how Bobby, the single father for whom Marley baby-sits in Heaven, landed in that small town in Ohio. Beginning his story when his daughter, Feather, is just 11 days old, 16-year-old Bobby tells his story in chapters that alternate between the present and the bittersweet past that has brought him to the point of single parenthood. Each nuanced chapter feels like a poem in its economy and imagery; yet the characters-Bobby and the mother of his child, Nia, particularly, but also their parents and friends, and even newborn Feather-emerge fully formed. Bobby tells his parents about the baby ("Not moving and still quiet, my pops just starts to cry") and contrasts his father's reaction with that of Nia's father ("He looks straight ahead like he's watching a movie outside the loft windows"). The way he describes Nia and stands by her throughout the pregnancy conveys to readers what a loving and trustworthy father he promises to be. The only misstep is a chapter from Nia's point of view, which takes readers out of Bobby's capable hands. But as the past and present threads join in the final chapter, readers will only clamor for more about this memorable father-daughter duo-and an author who so skillfully relates the hope in the midst of pain. Ages 12-up.

Copyright 2003 Reed Business Information, Inc. Distributed by Syndetic Solutions Inc. Terms

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2003
2002
2001
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David Almond
Publishers Weekly : Revisiting many of the themes from Skellig, Almond offers another tantalizing blend of human drama, surrealism and allegory. He opens the novel with a triumphant scene, in which Kit Watson, the 13-year-old narrator, and his classmates, John Askew and Allie Keenan reemerge from "ancient darkness into a shining valley," as if to reassure readers throughout the course of the cryptic tale that the game of "Death," so central to the book, is indeed just a game. Nevertheless, he takes readers on a thrilling and spine-tingling ride. When Kit moves with his mother and father to the mining town of Stoneygate to keep company with his newly widowed grandfather, he feels drawn to John Askew who, like Kit, comes from a long line of coal miners. Askew presses Kit to take part in a game of "Death," for which the participants spin a knife to determine whose turn it is to "die." The chosen one then remains alone in the darkness of Askew's den, to join spirits with boys killed in a coal mine accident in 1821. Some regular players consider the game to be make-believe, but Kit senses something far more profound and dangerous, and the connection he forges with the ancient past also circuitously seals a deeper bond with Askew. Allie acts as a bridge between the two worlds, much as Mina was for Michael in Skellig. The ability that Askew, Kit and his grandpa possess to pass between two seductive worlds, here and beyond, in many ways expands on the landscape Almond created in Skellig. The intricacy and complexity of the book's darker themes make it a more challenging read than his previous novel for children, but the structure is as awe-inspiring as the ancient mining tunnels that run beneath Stoneygate. Ages 12-up. (Mar.)

Copyright 2000 Cahners Business Information, Inc. Distributed by Syndetic Solutions Inc. Terms

School Library Journal : Gr 6-9-The haunting otherworldliness that distinguished Skellig (Delacorte, 1999) also permeates this book. After the death of his grandmother, 13-year-old Kit Watson moves with his family to Stoneygate, an old coal-mining town, to take care of his elderly grandfather. He forms a tentative friendship with John Askew, who is ridiculed because of his father's public drunkenness and inability to care for his family. In the wilderness area near their town, John organizes an after-school game called "Death," in which Kit and other friends lie alone in an abandoned mine waiting for visions of children who died there long ago. After school officials discover the game and expel John, he disappears. Kit, a budding writer, crafts a story about a prehistoric boy who becomes separated from his family. The story parallels the emotional incidents in John Askew's life and incorporates elements of stories Kit's grandfather has told him about the mines. John's mother pleads with the boy to bring her son home at the same time as the mother in the story Kit is writing appears to him, pleading with him to return her missing children. John resurfaces and, with Kit's help, rejoins his family. Grandpa dies, but Kit is committed to keeping his memory and his stories alive. Almond artfully brings these complicated, interwoven plots to a satisfying conclusion as he explores the power of friendship and family, the importance of memory, and the role of magic in our lives. This is a highly satisfying literary experience, showing readers that some of life's events are beyond explanation.-Ellen Fader, Multnomah County Library, Portland, OR

Copyright 2000 Cahners Business Information, Inc. Distributed by Syndetic Solutions Inc. Terms

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2000
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Walter Dean Myers

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