Stormbreaker

by Anthony Horowitz

Publishers Weekly : Readers will cheer for Alex Rider, the 14-year-old hero of British author Horowitz's spy thriller (the first in a projected series). When his guardian and uncle, Ian, is mysteriously killed, Alex discovers that his uncle was not the bank vice-president he purported to be, but rather a spy for the British government. Now the government wants Alex to take over his uncle's mission: investigating Sayle Enterprises, the makers of a revolutionary computer called Stormbreaker. The company's head plans to donate one to every secondary school in England, but his dealings with unfriendly countries and Ian Rider's murder have brought him under suspicion. Posing as a teenage computer whiz who's won a Stormbreaker promotional contest, Alex enters the factory and immediately finds clues from his uncle. Satirical names abound (e.g., Mr. Grin, Mr. Sayle's brutish butler, is so named for the scars he received from a circus knife-throwing act gone wrong) and the hard-boiled language is equally outrageous ("It was a soft gray night with a half-moon forming a perfect D in the sky. D for what, Alex wondered. Danger? Discovery? Or disaster?"). These exaggerations only add to the fun, as do the creative gadgets that Alex uses, including a metal-munching cream described as "Zit-Clean. For Healthier Skin." The ultimate mystery may be a bit of a letdown, but that won't stop readers from racing through Alex's adventures, from a high-speed bike chase to a death-defying dance with a Portuguese man-of-war. The audience will stay tuned for his next assignment, Point Blanc, due out spring 2002. Ages 10-up.

Copyright 2001 Cahners Business Information, Inc. Distributed by Syndetic Solutions Inc. Terms

School Library Journal : Gr 5-9-Alex Rider's world is turned upside down when he discovers that his uncle and guardian has been murdered. The 14-year-old makes one discovery after another until he is sucked into his uncle's undercover world. The Special Operations Division of M16, his uncle's real employer, blackmails the teen into serving England. After two short weeks of training, Alex is equipped with several special toys like a Game Boy with unique cartridges that allow it to scan, fax, and emit smoke bombs. Alex's mission is to complete his uncle's last assignment, to discover the secret that Herod Sayle is hiding behind his generous donation of one of his supercomputers to every school in the country. When Alex enters Sayle's compound in Port Tallon, he discovers a strange world of secrets and villains including Mr. Grin, an ex-circus knife catcher, and Yassen Gregorovich, professional hit man. The novel provides bang after bang as Alex experiences and survives unbelievably dangerous episodes and eventually crashes through the roof of the Science Museum to save the day. Alex is a strong, smart hero. If readers consider luck the ruling factor in his universe, they will love this James Bond-style adventure. With short cliff-hanger chapters and its breathless pace, it is an excellent choice for reluctant readers. Warning: Suspend reality.-Lynn Bryant, formerly at Navarre High School, FL

Copyright 2001 Cahners Business Information, Inc. Distributed by Syndetic Solutions Inc. Terms

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